main.qml Example File

qmlwebsocketclient/qml/qmlwebsocketclient/main.qml

  /****************************************************************************
  **
  ** Copyright (C) 2016 Kurt Pattyn <pattyn.kurt@gmail.com>.
  ** Contact: https://www.qt.io/licensing/
  **
  ** This file is part of the QtWebSockets module of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
  ** Commercial License Usage
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  ** accordance with the commercial license agreement provided with the
  ** Software or, alternatively, in accordance with the terms contained in
  ** a written agreement between you and The Qt Company. For licensing terms
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  ** information use the contact form at https://www.qt.io/contact-us.
  **
  ** BSD License Usage
  ** Alternatively, you may use this file under the terms of the BSD license
  ** as follows:
  **
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  ** modification, are permitted provided that the following conditions are
  ** met:
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  ****************************************************************************/
  import QtQuick 2.0
  import QtWebSockets 1.0

  Rectangle {
      width: 360
      height: 360

      WebSocket {
          id: socket
          url: "ws://echo.websocket.org"
          onTextMessageReceived: {
              messageBox.text = messageBox.text + "\nReceived message: " + message
          }
          onStatusChanged: if (socket.status == WebSocket.Error) {
                               console.log("Error: " + socket.errorString)
                           } else if (socket.status == WebSocket.Open) {
                               socket.sendTextMessage("Hello World")
                           } else if (socket.status == WebSocket.Closed) {
                               messageBox.text += "\nSocket closed"
                           }
          active: false
      }

      WebSocket {
          id: secureWebSocket
          url: "wss://echo.websocket.org"
          onTextMessageReceived: {
              messageBox.text = messageBox.text + "\nReceived secure message: " + message
          }
          onStatusChanged: if (secureWebSocket.status == WebSocket.Error) {
                               console.log("Error: " + secureWebSocket.errorString)
                           } else if (secureWebSocket.status == WebSocket.Open) {
                               secureWebSocket.sendTextMessage("Hello Secure World")
                           } else if (secureWebSocket.status == WebSocket.Closed) {
                               messageBox.text += "\nSecure socket closed"
                           }
          active: false
      }
      Text {
          id: messageBox
          text: socket.status == WebSocket.Open ? qsTr("Sending...") : qsTr("Welcome!")
          anchors.centerIn: parent
      }

      MouseArea {
          anchors.fill: parent
          onClicked: {
              socket.active = !socket.active
              secureWebSocket.active =  !secureWebSocket.active;
              //Qt.quit();
          }
      }
  }