mainwindow.cpp Example File

sudoku/mainwindow.cpp

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  #include "mainwindow.h"

  #include <QStringListModel>
  #include <QScxmlStateMachine>
  #include <QComboBox>
  #include <QToolButton>
  #include <QLabel>
  #include <QGridLayout>
  #include <QFile>
  #include <QDir>
  #include <QTextStream>

  static int Size = 9;

  QT_USE_NAMESPACE

  static QVariantList emptyRow()
  {
      QVariantList row;
      for (int i = 0; i < Size; i++)
          row.append(QVariant(0));
      return row;
  }

  static QVariantMap readSudoku(const QString &fileName)
  {
      QFile input(fileName);
      input.open(QIODevice::ReadOnly | QIODevice::Text);
      QTextStream str(&input);
      const QString data = str.readAll();

      QVariantList initRowsVariant;
      const QStringList rows = data.split(QLatin1Char('\n'));
      for (int i = 0; i < Size; i++) {
          if (i < rows.count()) {
              QVariantList initRowVariant;
              const QStringList row = rows.at(i).split(QLatin1Char(','));
              for (int j = 0; j < Size; j++) {
                  const int val = j < row.count()
                          ? row.at(j).toInt() % (Size + 1) : 0;
                  initRowVariant.append(val);
              }
              initRowsVariant.append(QVariant(initRowVariant));
          } else {
              initRowsVariant.append(QVariant(emptyRow()));
          }
      }

      QVariantMap dataVariant;
      dataVariant.insert(QStringLiteral("initState"), initRowsVariant);

      return dataVariant;
  }

  MainWindow::MainWindow(QScxmlStateMachine *machine, QWidget *parent) :
      QWidget(parent),
      m_machine(machine)
  {
      const QVector<QToolButton *> initVector(Size, nullptr);
      m_buttons = QVector<QVector<QToolButton *> >(Size, initVector);

      QGridLayout *layout = new QGridLayout(this);

      for (int i = 0; i < Size; i++) {
          for (int j = 0; j < Size; j++) {
              QToolButton *button = new QToolButton(this);
              button->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
              layout->addWidget(button, i + i / 3, j + j / 3);
              m_buttons[i][j] = button;
              connect(button, &QToolButton::clicked, [this, i, j] () {
                  QVariantMap data;
                  data.insert(QStringLiteral("x"), i);
                  data.insert(QStringLiteral("y"), j);
                  m_machine->submitEvent("tap", data);
              });
          }
      }

      for (int i = 0; i < 3; i++) {
          for (int j = 0; j < 2; j++) {
              QFrame *hFrame = new QFrame(this);
              hFrame->setFrameShape(QFrame::HLine);
              layout->addWidget(hFrame, 4 * j + 3, 4 * i, 1, 3);

              QFrame *vFrame = new QFrame(this);
              vFrame->setFrameShape(QFrame::VLine);
              layout->addWidget(vFrame, 4 * i, 4 * j + 3, 3, 1);
          }
      }

      m_startButton = new QToolButton(this);
      m_startButton->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
      m_startButton->setText(tr("Start"));
      layout->addWidget(m_startButton, Size + 3, 0, 1, 3);

      connect(m_startButton, &QAbstractButton::clicked,
              [this] {
          if (m_machine->isActive("playing"))
              m_machine->submitEvent("stop");
          else
              m_machine->submitEvent("start");
      });

      m_label = new QLabel(tr("unsolved"));
      m_label->setAlignment(Qt::AlignCenter);
      layout->addWidget(m_label, Size + 3, 4, 1, 3);

      m_undoButton = new QToolButton(this);
      m_undoButton->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
      m_undoButton->setText(tr("Undo"));
      m_undoButton->setEnabled(false);
      layout->addWidget(m_undoButton, Size + 3, 8, 1, 3);

      connect(m_undoButton, &QAbstractButton::clicked,
              [this] {
          m_machine->submitEvent("undo");
      });

      m_chooser = new QComboBox(this);
      layout->addWidget(m_chooser, Size + 4, 0, 1, 11);

      QDir dataDir(QLatin1String(":/data"));
      QFileInfoList sudokuFiles = dataDir.entryInfoList(QStringList() << "*.data");
      foreach (const QFileInfo &sudokuFile, sudokuFiles)
          m_chooser->addItem(sudokuFile.completeBaseName(), sudokuFile.absoluteFilePath());

      connect(m_chooser, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
              [this] (int index) {
          const QString sudokuFile = m_chooser->itemData(index).toString();
          const QVariantMap initValues = readSudoku(sudokuFile);
          m_machine->submitEvent("setup", initValues);
      });

      const QVariantMap initValues = readSudoku(m_chooser->itemData(0).toString());
      m_machine->setInitialValues(initValues);

      m_machine->connectToState("playing", [this] (bool playing) {
          if (playing) {
              m_startButton->setText(tr("Stop"));
              m_undoButton->setEnabled(true);
              m_chooser->setEnabled(false);
          } else {
              m_startButton->setText(tr("Start"));
              m_undoButton->setEnabled(false);
              m_chooser->setEnabled(true);
          }
      });

      m_machine->connectToState("solved", [this] (bool solved) {
          if (solved)
              m_label->setText(tr("SOLVED !!!"));
          else
              m_label->setText(tr("unsolved"));
      });

      m_machine->connectToEvent("updateGUI", [this] (const QScxmlEvent &event) {
          const QVariant data = event.data();

          const QVariantList currentRows = data.toMap().value("currentState").toList();
          for (int i = 0; i < currentRows.count(); i++) {
              const QVariantList row = currentRows.at(i).toList();
              for (int j = 0; j < row.count(); j++) {
                  const int value = row.at(j).toInt();
                  const QString text = value ? QString::number(value) : QString();
                  m_buttons[i][j]->setText(text);
              }
          }

          const bool active = m_machine->isActive("playing");

          const QVariantList initRows = data.toMap().value("initState").toList();
          for (int i = 0; i < initRows.count(); i++) {
              const QVariantList row = initRows.at(i).toList();
              for (int j = 0; j < row.count(); j++) {
                  const int value = row.at(j).toInt();
                  const bool enabled = !value && active; // enable only zeroes from initState
                  m_buttons[i][j]->setEnabled(enabled);
              }
          }
      });

      setLayout(layout);
  }

  MainWindow::~MainWindow()
  {
  }