Qt 5.9
Qt GUI
C++ Classes
QOpenGLFunctions_2_1
Qt 5.9.0 Reference Documentation
List of All Members for QOpenGLFunctions_2_1
This is the complete list of members for
QOpenGLFunctions_2_1
, including inherited members.
QOpenGLFunctions_2_1
()
~QOpenGLFunctions_2_1
()
d_ptr
: QAbstractOpenGLFunctionsPrivate *
glAccum
(GLenum , GLfloat )
glActiveTexture
(GLenum )
glAlphaFunc
(GLenum , GLfloat )
glAreTexturesResident
(GLsizei , const GLuint *, GLboolean *) : GLboolean
glArrayElement
(GLint )
glAttachShader
(GLuint , GLuint )
glBegin
(GLenum )
glBeginQuery
(GLenum , GLuint )
glBindAttribLocation
(GLuint , GLuint , const GLchar *)
glBindBuffer
(GLenum , GLuint )
glBindTexture
(GLenum , GLuint )
glBitmap
(GLsizei , GLsizei , GLfloat , GLfloat , GLfloat , GLfloat , const GLubyte *)
glBlendColor
(GLfloat , GLfloat , GLfloat , GLfloat )
glBlendEquation
(GLenum )
glBlendEquationSeparate
(GLenum , GLenum )
glBlendFunc
(GLenum , GLenum )
glBlendFuncSeparate
(GLenum , GLenum , GLenum , GLenum )
glBufferData
(GLenum , GLsizeiptr , const GLvoid *, GLenum )
glBufferSubData
(GLenum , GLintptr , GLsizeiptr , const GLvoid *)
glCallList
(GLuint )
glCallLists
(GLsizei , GLenum , const GLvoid *)
glClear
(GLbitfield )
glClearAccum
(GLfloat , GLfloat , GLfloat , GLfloat )
glClearColor
(GLfloat , GLfloat , GLfloat , GLfloat )
glClearDepth
(GLdouble )
glClearIndex
(GLfloat )
glClearStencil
(GLint )
glClientActiveTexture
(GLenum )
glClipPlane
(GLenum , const GLdouble *)
glColor3b
(GLbyte , GLbyte , GLbyte )
glColor3bv
(const GLbyte *)
glColor3d
(GLdouble , GLdouble , GLdouble )
glColor3dv
(const GLdouble *)
glColor3f
(GLfloat , GLfloat , GLfloat )
glColor3fv
(const GLfloat *)
glColor3i
(GLint , GLint , GLint )
glColor3iv
(const GLint *)
glColor3s
(GLshort , GLshort , GLshort )
glColor3sv
(const GLshort *)
glColor3ub
(GLubyte , GLubyte , GLubyte )
glColor3ubv
(const GLubyte *)
glColor3ui
(GLuint , GLuint , GLuint )
glColor3uiv
(const GLuint *)
glColor3us
(GLushort , GLushort , GLushort )
glColor3usv
(const GLushort *)
glColor4b
(GLbyte , GLbyte , GLbyte , GLbyte )
glColor4bv
(const GLbyte *)
glColor4d
(GLdouble , GLdouble , GLdouble , GLdouble )
glColor4dv
(const GLdouble *)
glColor4f
(GLfloat , GLfloat , GLfloat , GLfloat )
glColor4fv
(const GLfloat *)
glColor4i
(GLint , GLint , GLint , GLint )
glColor4iv
(const GLint *)
glColor4s
(GLshort , GLshort , GLshort , GLshort )
glColor4sv
(const GLshort *)
glColor4ub
(GLubyte , GLubyte , GLubyte , GLubyte )
glColor4ubv
(const GLubyte *)
glColor4ui
(GLuint , GLuint , GLuint , GLuint )
glColor4uiv
(const GLuint *)
glColor4us
(GLushort , GLushort , GLushort , GLushort )
glColor4usv
(const GLushort *)
glColorMask
(GLboolean , GLboolean , GLboolean , GLboolean )
glColorMaterial
(GLenum , GLenum )
glColorPointer
(GLint , GLenum , GLsizei , const GLvoid *)
glColorSubTable
(GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
glColorTable
(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)
glColorTableParameterfv
(GLenum , GLenum , const GLfloat *)
glColorTableParameteriv
(GLenum , GLenum , const GLint *)
glCompileShader
(GLuint )
glCompressedTexImage1D
(GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid *)
glCompressedTexImage2D
(GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)
glCompressedTexImage3D
(GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid *)
glCompressedTexSubImage1D
(GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid *)
glCompressedTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)
glCompressedTexSubImage3D
(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid *)
glConvolutionFilter1D
(GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid *)
glConvolutionFilter2D
(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
glConvolutionParameterf
(GLenum , GLenum , GLfloat )
glConvolutionParameterfv
(GLenum , GLenum , const GLfloat *)
glConvolutionParameteri
(GLenum , GLenum , GLint )
glConvolutionParameteriv
(GLenum , GLenum , const GLint *)
glCopyColorSubTable
(GLenum , GLsizei , GLint , GLint , GLsizei )
glCopyColorTable
(GLenum , GLenum , GLint , GLint , GLsizei )
glCopyConvolutionFilter1D
(GLenum , GLenum , GLint , GLint , GLsizei )
glCopyConvolutionFilter2D
(GLenum , GLenum , GLint , GLint , GLsizei , GLsizei )
glCopyPixels
(GLint , GLint , GLsizei , GLsizei , GLenum )
glCopyTexImage1D
(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint )
glCopyTexImage2D
(GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint )
glCopyTexSubImage1D
(GLenum , GLint , GLint , GLint , GLint , GLsizei )
glCopyTexSubImage2D
(GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )
glCopyTexSubImage3D
(GLenum , GLint , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei )
glCreateProgram
() : GLuint
glCreateShader
(GLenum ) : GLuint
glCullFace
(GLenum )
glDeleteBuffers
(GLsizei , const GLuint *)
glDeleteLists
(GLuint , GLsizei )
glDeleteProgram
(GLuint )
glDeleteQueries
(GLsizei , const GLuint *)
glDeleteShader
(GLuint )
glDeleteTextures
(GLsizei , const GLuint *)
glDepthFunc
(GLenum )
glDepthMask
(GLboolean )
glDepthRange
(GLdouble , GLdouble )
glDetachShader
(GLuint , GLuint )
glDisable
(GLenum )
glDisableClientState
(GLenum )
glDisableVertexAttribArray
(GLuint )
glDrawArrays
(GLenum , GLint , GLsizei )
glDrawBuffer
(GLenum )
glDrawBuffers
(GLsizei , const GLenum *)
glDrawElements
(GLenum , GLsizei , GLenum , const GLvoid *)
glDrawPixels
(GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
glDrawRangeElements
(GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid *)
glEdgeFlag
(GLboolean )
glEdgeFlagPointer
(GLsizei , const GLvoid *)
glEdgeFlagv
(const GLboolean *)
glEnable
(GLenum )
glEnableClientState
(GLenum )
glEnableVertexAttribArray
(GLuint )
glEnd
()
glEndList
()
glEndQuery
(GLenum )
glEvalCoord1d
(GLdouble )
glEvalCoord1dv
(const GLdouble *)
glEvalCoord1f
(GLfloat )
glEvalCoord1fv
(const GLfloat *)
glEvalCoord2d
(GLdouble , GLdouble )
glEvalCoord2dv
(const GLdouble *)
glEvalCoord2f
(GLfloat , GLfloat )
glEvalCoord2fv
(const GLfloat *)
glEvalMesh1
(GLenum , GLint , GLint )
glEvalMesh2
(GLenum , GLint , GLint , GLint , GLint )
glEvalPoint1
(GLint )
glEvalPoint2
(GLint , GLint )
glFeedbackBuffer
(GLsizei , GLenum , GLfloat *)
glFinish
()
glFlush
()
glFogCoordPointer
(GLenum , GLsizei , const GLvoid *)
glFogCoordd
(GLdouble )
glFogCoorddv
(const GLdouble *)
glFogCoordf
(GLfloat )
glFogCoordfv
(const GLfloat *)
glFogf
(GLenum , GLfloat )
glFogfv
(GLenum , const GLfloat *)
glFogi
(GLenum , GLint )
glFogiv
(GLenum , const GLint *)
glFrontFace
(GLenum )
glFrustum
(GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )
glGenBuffers
(GLsizei , GLuint *)
glGenLists
(GLsizei ) : GLuint
glGenQueries
(GLsizei , GLuint *)
glGenTextures
(GLsizei , GLuint *)
glGetActiveAttrib
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)
glGetActiveUniform
(GLuint , GLuint , GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)
glGetAttachedShaders
(GLuint , GLsizei , GLsizei *, GLuint *)
glGetAttribLocation
(GLuint , const GLchar *) : GLint
glGetBooleanv
(GLenum , GLboolean *)
glGetBufferParameteriv
(GLenum , GLenum , GLint *)
glGetBufferPointerv
(GLenum , GLenum , GLvoid **)
glGetBufferSubData
(GLenum , GLintptr , GLsizeiptr , GLvoid *)
glGetClipPlane
(GLenum , GLdouble *)
glGetColorTable
(GLenum , GLenum , GLenum , GLvoid *)
glGetColorTableParameterfv
(GLenum , GLenum , GLfloat *)
glGetColorTableParameteriv
(GLenum , GLenum , GLint *)
glGetCompressedTexImage
(GLenum , GLint , GLvoid *)
glGetConvolutionFilter
(GLenum , GLenum , GLenum , GLvoid *)
glGetConvolutionParameterfv
(GLenum , GLenum , GLfloat *)
glGetConvolutionParameteriv
(GLenum , GLenum , GLint *)
glGetDoublev
(GLenum , GLdouble *)
glGetError
() : GLenum
glGetFloatv
(GLenum , GLfloat *)
glGetHistogram
(GLenum , GLboolean , GLenum , GLenum , GLvoid *)
glGetHistogramParameterfv
(GLenum , GLenum , GLfloat *)
glGetHistogramParameteriv
(GLenum , GLenum , GLint *)
glGetIntegerv
(GLenum , GLint *)
glGetLightfv
(GLenum , GLenum , GLfloat *)
glGetLightiv
(GLenum , GLenum , GLint *)
glGetMapdv
(GLenum , GLenum , GLdouble *)
glGetMapfv
(GLenum , GLenum , GLfloat *)
glGetMapiv
(GLenum , GLenum , GLint *)
glGetMaterialfv
(GLenum , GLenum , GLfloat *)
glGetMaterialiv
(GLenum , GLenum , GLint *)
glGetMinmax
(GLenum , GLboolean , GLenum , GLenum , GLvoid *)
glGetMinmaxParameterfv
(GLenum , GLenum , GLfloat *)
glGetMinmaxParameteriv
(GLenum , GLenum , GLint *)
glGetPixelMapfv
(GLenum , GLfloat *)
glGetPixelMapuiv
(GLenum , GLuint *)
glGetPixelMapusv
(GLenum , GLushort *)
glGetPointerv
(GLenum , GLvoid **)
glGetPolygonStipple
(GLubyte *)
glGetProgramInfoLog
(GLuint , GLsizei , GLsizei *, GLchar *)
glGetProgramiv
(GLuint , GLenum , GLint *)
glGetQueryObjectiv
(GLuint , GLenum , GLint *)
glGetQueryObjectuiv
(GLuint , GLenum , GLuint *)
glGetQueryiv
(GLenum , GLenum , GLint *)
glGetSeparableFilter
(GLenum , GLenum , GLenum , GLvoid *, GLvoid *, GLvoid *)
glGetShaderInfoLog
(GLuint , GLsizei , GLsizei *, GLchar *)
glGetShaderSource
(GLuint , GLsizei , GLsizei *, GLchar *)
glGetShaderiv
(GLuint , GLenum , GLint *)
glGetString
(GLenum ) : const GLubyte *
glGetTexEnvfv
(GLenum , GLenum , GLfloat *)
glGetTexEnviv
(GLenum , GLenum , GLint *)
glGetTexGendv
(GLenum , GLenum , GLdouble *)
glGetTexGenfv
(GLenum , GLenum , GLfloat *)
glGetTexGeniv
(GLenum , GLenum , GLint *)
glGetTexImage
(GLenum , GLint , GLenum , GLenum , GLvoid *)
glGetTexLevelParameterfv
(GLenum , GLint , GLenum , GLfloat *)
glGetTexLevelParameteriv
(GLenum , GLint , GLenum , GLint *)
glGetTexParameterfv
(GLenum , GLenum , GLfloat *)
glGetTexParameteriv
(GLenum , GLenum , GLint *)
glGetUniformLocation
(GLuint , const GLchar *) : GLint
glGetUniformfv
(GLuint , GLint , GLfloat *)
glGetUniformiv
(GLuint , GLint , GLint *)
glGetVertexAttribPointerv
(GLuint , GLenum , GLvoid **)
glGetVertexAttribdv
(GLuint , GLenum , GLdouble *)
glGetVertexAttribfv
(GLuint , GLenum , GLfloat *)
glGetVertexAttribiv
(GLuint , GLenum , GLint *)
glHint
(GLenum , GLenum )
glHistogram
(GLenum , GLsizei , GLenum , GLboolean )
glIndexMask
(GLuint )
glIndexPointer
(GLenum , GLsizei , const GLvoid *)
glIndexd
(GLdouble )
glIndexdv
(const GLdouble *)
glIndexf
(GLfloat )
glIndexfv
(const GLfloat *)
glIndexi
(GLint )
glIndexiv
(const GLint *)
glIndexs
(GLshort )
glIndexsv
(const GLshort *)
glIndexub
(GLubyte )
glIndexubv
(const GLubyte *)
glInitNames
()
glInterleavedArrays
(GLenum , GLsizei , const GLvoid *)
glIsBuffer
(GLuint ) : GLboolean
glIsEnabled
(GLenum ) : GLboolean
glIsList
(GLuint ) : GLboolean
glIsProgram
(GLuint ) : GLboolean
glIsQuery
(GLuint ) : GLboolean
glIsShader
(GLuint ) : GLboolean
glIsTexture
(GLuint ) : GLboolean
glLightModelf
(GLenum , GLfloat )
glLightModelfv
(GLenum , const GLfloat *)
glLightModeli
(GLenum , GLint )
glLightModeliv
(GLenum , const GLint *)
glLightf
(GLenum , GLenum , GLfloat )
glLightfv
(GLenum , GLenum , const GLfloat *)
glLighti
(GLenum , GLenum , GLint )
glLightiv
(GLenum , GLenum , const GLint *)
glLineStipple
(GLint , GLushort )
glLineWidth
(GLfloat )
glLinkProgram
(GLuint )
glListBase
(GLuint )
glLoadIdentity
()
glLoadMatrixd
(const GLdouble *)
glLoadMatrixf
(const GLfloat *)
glLoadName
(GLuint )
glLoadTransposeMatrixd
(const GLdouble *)
glLoadTransposeMatrixf
(const GLfloat *)
glLogicOp
(GLenum )
glMap1d
(GLenum , GLdouble , GLdouble , GLint , GLint , const GLdouble *)
glMap1f
(GLenum , GLfloat , GLfloat , GLint , GLint , const GLfloat *)
glMap2d
(GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble *)
glMap2f
(GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat *)
glMapBuffer
(GLenum , GLenum ) : GLvoid *
glMapGrid1d
(GLint , GLdouble , GLdouble )
glMapGrid1f
(GLint , GLfloat , GLfloat )
glMapGrid2d
(GLint , GLdouble , GLdouble , GLint , GLdouble , GLdouble )
glMapGrid2f
(GLint , GLfloat , GLfloat , GLint , GLfloat , GLfloat )
glMaterialf
(GLenum , GLenum , GLfloat )
glMaterialfv
(GLenum , GLenum , const GLfloat *)
glMateriali
(GLenum , GLenum , GLint )
glMaterialiv
(GLenum , GLenum , const GLint *)
glMatrixMode
(GLenum )
glMinmax
(GLenum , GLenum , GLboolean )
glMultMatrixd
(const GLdouble *)
glMultMatrixf
(const GLfloat *)
glMultTransposeMatrixd
(const GLdouble *)
glMultTransposeMatrixf
(const GLfloat *)
glMultiDrawArrays
(GLenum , const GLint *, const GLsizei *, GLsizei )
glMultiDrawElements
(GLenum , const GLsizei *, GLenum , const GLvoid * const *, GLsizei )
glMultiTexCoord1d
(GLenum , GLdouble )
glMultiTexCoord1dv
(GLenum , const GLdouble *)
glMultiTexCoord1f
(GLenum , GLfloat )
glMultiTexCoord1fv
(GLenum , const GLfloat *)
glMultiTexCoord1i
(GLenum , GLint )
glMultiTexCoord1iv
(GLenum , const GLint *)
glMultiTexCoord1s
(GLenum , GLshort )
glMultiTexCoord1sv
(GLenum , const GLshort *)
glMultiTexCoord2d
(GLenum , GLdouble , GLdouble )
glMultiTexCoord2dv
(GLenum , const GLdouble *)
glMultiTexCoord2f
(GLenum , GLfloat , GLfloat )
glMultiTexCoord2fv
(GLenum , const GLfloat *)
glMultiTexCoord2i
(GLenum , GLint , GLint )
glMultiTexCoord2iv
(GLenum , const GLint *)
glMultiTexCoord2s
(GLenum , GLshort , GLshort )
glMultiTexCoord2sv
(GLenum , const GLshort *)
glMultiTexCoord3d
(GLenum , GLdouble , GLdouble , GLdouble )
glMultiTexCoord3dv
(GLenum , const GLdouble *)
glMultiTexCoord3f
(GLenum , GLfloat , GLfloat , GLfloat )
glMultiTexCoord3fv
(GLenum , const GLfloat *)
glMultiTexCoord3i
(GLenum , GLint , GLint , GLint )
glMultiTexCoord3iv
(GLenum , const GLint *)
glMultiTexCoord3s
(GLenum , GLshort , GLshort , GLshort )
glMultiTexCoord3sv
(GLenum , const GLshort *)
glMultiTexCoord4d
(GLenum , GLdouble , GLdouble , GLdouble , GLdouble )
glMultiTexCoord4dv
(GLenum , const GLdouble *)
glMultiTexCoord4f
(GLenum , GLfloat , GLfloat , GLfloat , GLfloat )
glMultiTexCoord4fv
(GLenum , const GLfloat *)
glMultiTexCoord4i
(GLenum , GLint , GLint , GLint , GLint )
glMultiTexCoord4iv
(GLenum , const GLint *)
glMultiTexCoord4s
(GLenum , GLshort , GLshort , GLshort , GLshort )
glMultiTexCoord4sv
(GLenum , const GLshort *)
glNewList
(GLuint , GLenum )
glNormal3b
(GLbyte , GLbyte , GLbyte )
glNormal3bv
(const GLbyte *)
glNormal3d
(GLdouble , GLdouble , GLdouble )
glNormal3dv
(const GLdouble *)
glNormal3f
(GLfloat , GLfloat , GLfloat )
glNormal3fv
(const GLfloat *)
glNormal3i
(GLint , GLint , GLint )
glNormal3iv
(const GLint *)
glNormal3s
(GLshort , GLshort , GLshort )
glNormal3sv
(const GLshort *)
glNormalPointer
(GLenum , GLsizei , const GLvoid *)
glOrtho
(GLdouble , GLdouble , GLdouble , GLdouble , GLdouble , GLdouble )
glPassThrough
(GLfloat )
glPixelMapfv
(GLenum , GLint , const GLfloat *)
glPixelMapuiv
(GLenum , GLint , const GLuint *)
glPixelMapusv
(GLenum , GLint , const GLushort *)
glPixelStoref
(GLenum , GLfloat )
glPixelStorei
(GLenum , GLint )
glPixelTransferf
(GLenum , GLfloat )
glPixelTransferi
(GLenum , GLint )
glPixelZoom
(GLfloat , GLfloat )
glPointParameterf
(GLenum , GLfloat )
glPointParameterfv
(GLenum , const GLfloat *)
glPointParameteri
(GLenum , GLint )
glPointParameteriv
(GLenum , const GLint *)
glPointSize
(GLfloat )
glPolygonMode
(GLenum , GLenum )
glPolygonOffset
(GLfloat , GLfloat )
glPolygonStipple
(const GLubyte *)
glPopAttrib
()
glPopClientAttrib
()
glPopMatrix
()
glPopName
()
glPrioritizeTextures
(GLsizei , const GLuint *, const GLfloat *)
glPushAttrib
(GLbitfield )
glPushClientAttrib
(GLbitfield )
glPushMatrix
()
glPushName
(GLuint )
glRasterPos2d
(GLdouble , GLdouble )
glRasterPos2dv
(const GLdouble *)
glRasterPos2f
(GLfloat , GLfloat )
glRasterPos2fv
(const GLfloat *)
glRasterPos2i
(GLint , GLint )
glRasterPos2iv
(const GLint *)
glRasterPos2s
(GLshort , GLshort )
glRasterPos2sv
(const GLshort *)
glRasterPos3d
(GLdouble , GLdouble , GLdouble )
glRasterPos3dv
(const GLdouble *)
glRasterPos3f
(GLfloat , GLfloat , GLfloat )
glRasterPos3fv
(const GLfloat *)
glRasterPos3i
(GLint , GLint , GLint )
glRasterPos3iv
(const GLint *)
glRasterPos3s
(GLshort , GLshort , GLshort )
glRasterPos3sv
(const GLshort *)
glRasterPos4d
(GLdouble , GLdouble , GLdouble , GLdouble )
glRasterPos4dv
(const GLdouble *)
glRasterPos4f
(GLfloat , GLfloat , GLfloat , GLfloat )
glRasterPos4fv
(const GLfloat *)
glRasterPos4i
(GLint , GLint , GLint , GLint )
glRasterPos4iv
(const GLint *)
glRasterPos4s
(GLshort , GLshort , GLshort , GLshort )
glRasterPos4sv
(const GLshort *)
glReadBuffer
(GLenum )
glReadPixels
(GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , GLvoid *)
glRectd
(GLdouble , GLdouble , GLdouble , GLdouble )
glRectdv
(const GLdouble *, const GLdouble *)
glRectf
(GLfloat , GLfloat , GLfloat , GLfloat )
glRectfv
(const GLfloat *, const GLfloat *)
glRecti
(GLint , GLint , GLint , GLint )
glRectiv
(const GLint *, const GLint *)
glRects
(GLshort , GLshort , GLshort , GLshort )
glRectsv
(const GLshort *, const GLshort *)
glRenderMode
(GLenum ) : GLint
glResetHistogram
(GLenum )
glResetMinmax
(GLenum )
glRotated
(GLdouble , GLdouble , GLdouble , GLdouble )
glRotatef
(GLfloat , GLfloat , GLfloat , GLfloat )
glSampleCoverage
(GLfloat , GLboolean )
glScaled
(GLdouble , GLdouble , GLdouble )
glScalef
(GLfloat , GLfloat , GLfloat )
glScissor
(GLint , GLint , GLsizei , GLsizei )
glSecondaryColor3b
(GLbyte , GLbyte , GLbyte )
glSecondaryColor3bv
(const GLbyte *)
glSecondaryColor3d
(GLdouble , GLdouble , GLdouble )
glSecondaryColor3dv
(const GLdouble *)
glSecondaryColor3f
(GLfloat , GLfloat , GLfloat )
glSecondaryColor3fv
(const GLfloat *)
glSecondaryColor3i
(GLint , GLint , GLint )
glSecondaryColor3iv
(const GLint *)
glSecondaryColor3s
(GLshort , GLshort , GLshort )
glSecondaryColor3sv
(const GLshort *)
glSecondaryColor3ub
(GLubyte , GLubyte , GLubyte )
glSecondaryColor3ubv
(const GLubyte *)
glSecondaryColor3ui
(GLuint , GLuint , GLuint )
glSecondaryColor3uiv
(const GLuint *)
glSecondaryColor3us
(GLushort , GLushort , GLushort )
glSecondaryColor3usv
(const GLushort *)
glSecondaryColorPointer
(GLint , GLenum , GLsizei , const GLvoid *)
glSelectBuffer
(GLsizei , GLuint *)
glSeparableFilter2D
(GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *, const GLvoid *)
glShadeModel
(GLenum )
glShaderSource
(GLuint , GLsizei , const GLchar * const *, const GLint *)
glStencilFunc
(GLenum , GLint , GLuint )
glStencilFuncSeparate
(GLenum , GLenum , GLint , GLuint )
glStencilMask
(GLuint )
glStencilMaskSeparate
(GLenum , GLuint )
glStencilOp
(GLenum , GLenum , GLenum )
glStencilOpSeparate
(GLenum , GLenum , GLenum , GLenum )
glTexCoord1d
(GLdouble )
glTexCoord1dv
(const GLdouble *)
glTexCoord1f
(GLfloat )
glTexCoord1fv
(const GLfloat *)
glTexCoord1i
(GLint )
glTexCoord1iv
(const GLint *)
glTexCoord1s
(GLshort )
glTexCoord1sv
(const GLshort *)
glTexCoord2d
(GLdouble , GLdouble )
glTexCoord2dv
(const GLdouble *)
glTexCoord2f
(GLfloat , GLfloat )
glTexCoord2fv
(const GLfloat *)
glTexCoord2i
(GLint , GLint )
glTexCoord2iv
(const GLint *)
glTexCoord2s
(GLshort , GLshort )
glTexCoord2sv
(const GLshort *)
glTexCoord3d
(GLdouble , GLdouble , GLdouble )
glTexCoord3dv
(const GLdouble *)
glTexCoord3f
(GLfloat , GLfloat , GLfloat )
glTexCoord3fv
(const GLfloat *)
glTexCoord3i
(GLint , GLint , GLint )
glTexCoord3iv
(const GLint *)
glTexCoord3s
(GLshort , GLshort , GLshort )
glTexCoord3sv
(const GLshort *)
glTexCoord4d
(GLdouble , GLdouble , GLdouble , GLdouble )
glTexCoord4dv
(const GLdouble *)
glTexCoord4f
(GLfloat , GLfloat , GLfloat , GLfloat )
glTexCoord4fv
(const GLfloat *)
glTexCoord4i
(GLint , GLint , GLint , GLint )
glTexCoord4iv
(const GLint *)
glTexCoord4s
(GLshort , GLshort , GLshort , GLshort )
glTexCoord4sv
(const GLshort *)
glTexCoordPointer
(GLint , GLenum , GLsizei , const GLvoid *)
glTexEnvf
(GLenum , GLenum , GLfloat )
glTexEnvfv
(GLenum , GLenum , const GLfloat *)
glTexEnvi
(GLenum , GLenum , GLint )
glTexEnviv
(GLenum , GLenum , const GLint *)
glTexGend
(GLenum , GLenum , GLdouble )
glTexGendv
(GLenum , GLenum , const GLdouble *)
glTexGenf
(GLenum , GLenum , GLfloat )
glTexGenfv
(GLenum , GLenum , const GLfloat *)
glTexGeni
(GLenum , GLenum , GLint )
glTexGeniv
(GLenum , GLenum , const GLint *)
glTexImage1D
(GLenum , GLint , GLint , GLsizei , GLint , GLenum , GLenum , const GLvoid *)
glTexImage2D
(GLenum , GLint , GLint , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)
glTexImage3D
(GLenum , GLint , GLint , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid *)
glTexParameterf
(GLenum , GLenum , GLfloat )
glTexParameterfv
(GLenum , GLenum , const GLfloat *)
glTexParameteri
(GLenum , GLenum , GLint )
glTexParameteriv
(GLenum , GLenum , const GLint *)
glTexSubImage1D
(GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid *)
glTexSubImage2D
(GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
glTexSubImage3D
(GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid *)
glTranslated
(GLdouble , GLdouble , GLdouble )
glTranslatef
(GLfloat , GLfloat , GLfloat )
glUniform1f
(GLint , GLfloat )
glUniform1fv
(GLint , GLsizei , const GLfloat *)
glUniform1i
(GLint , GLint )
glUniform1iv
(GLint , GLsizei , const GLint *)
glUniform2f
(GLint , GLfloat , GLfloat )
glUniform2fv
(GLint , GLsizei , const GLfloat *)
glUniform2i
(GLint , GLint , GLint )
glUniform2iv
(GLint , GLsizei , const GLint *)
glUniform3f
(GLint , GLfloat , GLfloat , GLfloat )
glUniform3fv
(GLint , GLsizei , const GLfloat *)
glUniform3i
(GLint , GLint , GLint , GLint )
glUniform3iv
(GLint , GLsizei , const GLint *)
glUniform4f
(GLint , GLfloat , GLfloat , GLfloat , GLfloat )
glUniform4fv
(GLint , GLsizei , const GLfloat *)
glUniform4i
(GLint , GLint , GLint , GLint , GLint )
glUniform4iv
(GLint , GLsizei , const GLint *)
glUniformMatrix2fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix2x3fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix2x4fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix3fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix3x2fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix3x4fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix4fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix4x2fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUniformMatrix4x3fv
(GLint , GLsizei , GLboolean , const GLfloat *)
glUnmapBuffer
(GLenum ) : GLboolean
glUseProgram
(GLuint )
glValidateProgram
(GLuint )
glVertex2d
(GLdouble , GLdouble )
glVertex2dv
(const GLdouble *)
glVertex2f
(GLfloat , GLfloat )
glVertex2fv
(const GLfloat *)
glVertex2i
(GLint , GLint )
glVertex2iv
(const GLint *)
glVertex2s
(GLshort , GLshort )
glVertex2sv
(const GLshort *)
glVertex3d
(GLdouble , GLdouble , GLdouble )
glVertex3dv
(const GLdouble *)
glVertex3f
(GLfloat , GLfloat , GLfloat )
glVertex3fv
(const GLfloat *)
glVertex3i
(GLint , GLint , GLint )
glVertex3iv
(const GLint *)
glVertex3s
(GLshort , GLshort , GLshort )
glVertex3sv
(const GLshort *)
glVertex4d
(GLdouble , GLdouble , GLdouble , GLdouble )
glVertex4dv
(const GLdouble *)
glVertex4f
(GLfloat , GLfloat , GLfloat , GLfloat )
glVertex4fv
(const GLfloat *)
glVertex4i
(GLint , GLint , GLint , GLint )
glVertex4iv
(const GLint *)
glVertex4s
(GLshort , GLshort , GLshort , GLshort )
glVertex4sv
(const GLshort *)
glVertexAttrib1d
(GLuint , GLdouble )
glVertexAttrib1dv
(GLuint , const GLdouble *)
glVertexAttrib1f
(GLuint , GLfloat )
glVertexAttrib1fv
(GLuint , const GLfloat *)
glVertexAttrib1s
(GLuint , GLshort )
glVertexAttrib1sv
(GLuint , const GLshort *)
glVertexAttrib2d
(GLuint , GLdouble , GLdouble )
glVertexAttrib2dv
(GLuint , const GLdouble *)
glVertexAttrib2f
(GLuint , GLfloat , GLfloat )
glVertexAttrib2fv
(GLuint , const GLfloat *)
glVertexAttrib2s
(GLuint , GLshort , GLshort )
glVertexAttrib2sv
(GLuint , const GLshort *)
glVertexAttrib3d
(GLuint , GLdouble , GLdouble , GLdouble )
glVertexAttrib3dv
(GLuint , const GLdouble *)
glVertexAttrib3f
(GLuint , GLfloat , GLfloat , GLfloat )
glVertexAttrib3fv
(GLuint , const GLfloat *)
glVertexAttrib3s
(GLuint , GLshort , GLshort , GLshort )
glVertexAttrib3sv
(GLuint , const GLshort *)
glVertexAttrib4Nbv
(GLuint , const GLbyte *)
glVertexAttrib4Niv
(GLuint , const GLint *)
glVertexAttrib4Nsv
(GLuint , const GLshort *)
glVertexAttrib4Nub
(GLuint , GLubyte , GLubyte , GLubyte , GLubyte )
glVertexAttrib4Nubv
(GLuint , const GLubyte *)
glVertexAttrib4Nuiv
(GLuint , const GLuint *)
glVertexAttrib4Nusv
(GLuint , const GLushort *)
glVertexAttrib4bv
(GLuint , const GLbyte *)
glVertexAttrib4d
(GLuint , GLdouble , GLdouble , GLdouble , GLdouble )
glVertexAttrib4dv
(GLuint , const GLdouble *)
glVertexAttrib4f
(GLuint , GLfloat , GLfloat , GLfloat , GLfloat )
glVertexAttrib4fv
(GLuint , const GLfloat *)
glVertexAttrib4iv
(GLuint , const GLint *)
glVertexAttrib4s
(GLuint , GLshort , GLshort , GLshort , GLshort )
glVertexAttrib4sv
(GLuint , const GLshort *)
glVertexAttrib4ubv
(GLuint , const GLubyte *)
glVertexAttrib4uiv
(GLuint , const GLuint *)
glVertexAttrib4usv
(GLuint , const GLushort *)
glVertexAttribPointer
(GLuint , GLint , GLenum , GLboolean , GLsizei , const GLvoid *)
glVertexPointer
(GLint , GLenum , GLsizei , const GLvoid *)
glViewport
(GLint , GLint , GLsizei , GLsizei )
glWindowPos2d
(GLdouble , GLdouble )
glWindowPos2dv
(const GLdouble *)
glWindowPos2f
(GLfloat , GLfloat )
glWindowPos2fv
(const GLfloat *)
glWindowPos2i
(GLint , GLint )
glWindowPos2iv
(const GLint *)
glWindowPos2s
(GLshort , GLshort )
glWindowPos2sv
(const GLshort *)
glWindowPos3d
(GLdouble , GLdouble , GLdouble )
glWindowPos3dv
(const GLdouble *)
glWindowPos3f
(GLfloat , GLfloat , GLfloat )
glWindowPos3fv
(const GLfloat *)
glWindowPos3i
(GLint , GLint , GLint )
glWindowPos3iv
(const GLint *)
glWindowPos3s
(GLshort , GLshort , GLshort )
glWindowPos3sv
(const GLshort *)
initializeOpenGLFunctions
() : bool