QMesh Class
(Qt3DRender::QMesh)A custom mesh loader. More...
Header: | #include <Qt3DRender/QMesh> |
qmake: | QT += 3drender |
Instantiated By: | Mesh |
Inherits: | Qt3DRender::QGeometryRenderer |
Properties
- 10 properties inherited from Qt3DRender::QGeometryRenderer
- 1 property inherited from Qt3DCore::QComponent
- 3 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
- 12 public functions inherited from Qt3DRender::QGeometryRenderer
- 2 public functions inherited from Qt3DCore::QComponent
- 11 public functions inherited from Qt3DCore::QNode
- 32 public functions inherited from QObject
Public Slots
void | setMeshName(const QString &meshName) |
void | setSource(const QUrl &source) |
- 10 public slots inherited from Qt3DRender::QGeometryRenderer
- 1 public slot inherited from Qt3DCore::QComponent
- 3 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | meshNameChanged(const QString &meshName) |
void | sourceChanged(const QUrl &source) |
- 10 signals inherited from Qt3DRender::QGeometryRenderer
- 3 signals inherited from Qt3DCore::QComponent
- 4 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Protected Functions
QMesh(QMeshPrivate &dd, Qt3DCore::QNode *parent = nullptr) |
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
A custom mesh loader.
Loads mesh data from external files in a variety of formats. Qt3DRender::QMesh loads data into a single mesh.
In Qt3D 5.9, QMesh supports the following formats: Wavefront OBJ, Stanford Triangle Format PLY, STL (STereoLithography). QMesh will also support Autodesk FBX files if the SDK is installed and the fbx geometry loader plugin is built and found.
If you wish to load an entire scene made of several objects, you should rather use the Qt3DRender::QSceneLoader instead.
See also Qt3DRender::QSceneLoader.
Property Documentation
meshName : QString
Holds the name of the mesh.
Access functions:
QString | meshName() const |
void | setMeshName(const QString &meshName) |
Notifier signal:
void | meshNameChanged(const QString &meshName) |
source : QUrl
Holds the source url to the file containing the custom mesh.
Access functions:
QUrl | source() const |
void | setSource(const QUrl &source) |
Notifier signal:
void | sourceChanged(const QUrl &source) |